ULTRA GAMES HOW TO PLAY METAL GEAR WELCOME TO THE WORLD OF ULTRA!  You're now a proud owner of the authentic Ultra home version  of Metal Gear.  We suggest that you read the following orders  from FOX HOUND thoroughly before going into combat.  TABLE OF CONTENTS  INTRODUCTION/HOW TO PLAY . . . . . . . . . . . . . 4  ORIGINS OF SOLID SNAKE . . . . . . . . . . . . . . 5  YOUR CONTROLLER AND THE COMBAT SCREEN  . . . . . . 6  WEAPON MODE/EQUIPMENT MODE . . . . . . . . . . . . 7  TRANSCEIVER MODE . . . . . . . . . . . . . . . . . 8  WEAPONS  . . . . . . . . . . . . . . . . . . . . . 9  EQUIPMENT  . . . . . . . . . . . . . . . . . . . . 10  THE ENEMY  . . . . . . . . . . . . . . . . . . . . 12  SECRET PASSWORD  . . . . . . . . . . . . . . . . . 13                       3  VERMON CaTAFFY, TERRORIST AT LARGE  Colonel Vermon CaTaffy, a once tranquil shepard boy, who grew up on the  remote banks of the Sam Sam River in outer Mongolia with his 27 sisters,  turned to terrorism at an early age.     Now after years of pillaging innocent people, he has taken control of  outer heaven, a small naton on the outskirts of Southe Africa.  Here he is  sole tyrant and radial dictator.  He rules with bullets and bombs, and in  only in a few months he has outlawed democracy and turned harmless villagers  into mercenaries for a global terrorist network.     But his biggest threat is yet to come.  For, as an obsessed madman, he  has created the Ultimate Super Weapon.  It's CaTaffy's greatest dream and  the world's most hideous nightmare.     It's called Metal Gear.  And it must be destroyed before the crazed  Colonel unleashes his violence across the globe.  HOW TO TACKLE CaTAFFY  Your mission, Solid Snake, is to seek out and destroy the Metal Gear,  nothing less.  To triumph, you must gather necessary information, weapons,  and equipment as you press forward into the enemy's domain.     Weapons and equipment can be found and captured in three various ways.  Find them in enemy trucks.  Find them in enemy storehouses.  Or snatch them  directly from certain enemies.     Of vital importance as you proceed on your perilous mission, is how well  you communicate with Commander South back at Fox Hound's HQ.  Whenever you  see a flashing "Call Sign" it means that he's trying to reach you with key  info.  Get in touch with him on the double, using your transceiver. (See  Transceiver Mode on pg. 8)                                                 4     Also know now that CaTaffy has 5 heavily fortified strongholds located  throughout Outer Heaven, and you must discover then search each before  accomplishing your ultimate task.     The strongholds have between 1 and 3 floors.  You'll move from floor  to floor using elevators, and along the way you'll rescue grateful hostages  who'll offer crucial infromation as to the whereavouts of Metal Gear.     When you rescue a predetermined number of prisoners you'll be promoted,  and as your rank increases so will your VITAL SIGN.  On the negative side,  if you botch it up and get a hostage killed you'll immediately be demoted.     Be warned, though, about the Strongholds.  They aren't cake walks.  Each, in fact, is surrounded by loyal CaTaffy guards, and it's up to you  elude them without triggering hidden alarms.  The mission finally ends when  you die.  Or when you win.  A little bit about yourself  Recruited from the Marines after an heroic performance in the Grenada  invasion, you were given the code name "Solid Snake" because of your  ability to strike quickly, quietly and with deadly accuracy.                5  HOW TO CONTROL YOUR DESTINY  Control Pad  Use to maneuver yourself in four different directions, from East to West,  to Advancement or Retreat.  Start Button  Press to begin your mission, or to pause during the action for a breather.  Select Button  When pressed dugin the opening screen, you'll decide whether to start from  the very beginning or from the continuation screen.     Press during play, and the "Mode Selection" sub-screen will appear.  B Button  Press to punch with your fists.  A Button  Press to fire weapons.  COMBAT ZONE  +-----------------------------------------------------------+  | LIFE                                EXPLOSIVE  5          |  |                       CALL                                |  | RANK                                CARD 4                |  +-----------------------------------------------------------+  1. Your Vital Sign     If the Life Graph reaches zero, you're history.  You'll gain strength,     on the other hand, via promotions and captured rations.  2. Rank     The number of stars reflects your rank.  4 stars equals "The Honor of     Royal Dragoon," the highest rank in Fox Hound.  3. Transceiver Call Sign     The "Call Sign" flashes when Commander South is attempting to reach you.  4. Weapon     Displays the weapon you are using.  5. Ammunition     Displays the number of shots remaining in your weapon.  6. Equipment     Displays the equipment you are using.                                    6  CHOOSE YOUR WEAPON AND YOUR EQUIPMENT, SIR  To reach either of these modes or the Transceiver Mode on page 8, press the  Select Button on your control during play, and the "Mode Selection" sub-  screen will appear.  Choose desired mode using Contral Pad.  Weapon Mode  Use your Control Pad and move the cursor to desired weapon, then press  Select Button and return to battle fully armed.  Equipment Mode  Use the Contral Pad and move cursor to desired equipment, then press Select  Button and return to battle.  Note: To attain catain items, the A button  must be pressed to lock onto them.                                          7  KNOW YOUR TRANSCEIVER OR PERISH  The transceiver is your onlu means of communications with the outside world.  It's how you'll stay in touch with Commander South, who'll feed you vital  info concerning the location of Metal Gear.  *Use Control Pad to select Transciever in the "Mode Selection" sub_screen.  Then press A button to get directly into Transceiver Mode.  1. Transmission reception lamp     Send or Recv.  2. Frequency Counter     Adjust the Frequency Counter by pressing to the left and right on the     Control Pad.  3. The Message  Sending a message (SEND)  Used when you want to call the Commander.  However, if the Frequency  Counter isn't properly adjusted he won't get your signal for help.  To  send for help, adjust the frequency, the press the Control Pad UP.  When  he recieves your signal, a response will be sent.  Note: Even if the  frequency is properly adjsuted, you won't recieve a response if the  Commander is out to lunch.  Recieving a message (RECV)  Used to receive messages from the Commander.  If the frequency is properly  adjusted the message will automatically come through.                       8  WEAPONS, YOUR MEANS OF SURVIVAL  Baretta M92F  Lethal hand gun that fires one bullet at a time.  Silencer may be attached.  Ingram MAC-11  Semi-Automatic submachine gun with continuous fire.  Silencer may be  attached.  Grenade Launcher  Its name says it all.  Rocket Launcher  Speaks for itself as well.  Silencer  Attach to Baretta or submachine gun, to keep your mission hush-hush.  Plastic Explosives  Explodes with timer when set.  Remote Control Missile  Can be guided with Control Pad.  Note: you cannot move while controlling  missile.  Mine  You may set these mines in key locations.  Up to 3 mines allowed on each  screen.                                                                     9  EQUIPMENT YOU CAN'T LIVE WITHOUT  Bomb Blast Suit  Protective gear which shields you from explosions  Body Armor  Reduces enemy damage by 50%  Binoculars  All you to see one screen ahead without risking your life to enter it.  However, they cannot be used when is a room.  Gas Mask  Only means of survival in gassed out areas.  Antenna  Allows you to use transceiver in areas where enemy is jamming devices are  located.  Mine Detector  Allows you to discover enemy mine positions.  Infrared goggles  Used to detect infrared alarm sensors  Flashlight  Used to see in underground passages                                         10  Oxygen Tank  Keeps you breathing underwater  Compass  Helps you navigate through uncharted deserts.  Antidote  Saves you from poisen, including scorpion bites  Iron Glove  Allows you to locate hidden doors by punching various walls.  Uniform  Try it on and see what happens  Rations  Crucial nutrition need to restore your viatl Sign.  Cardboard  Hmmmmm, it could be valuable or it could be a trap.  Cards 1-8  each card opens a door.  Of course, the card number must match the door  number.                                                                     11  COLONEL VERMON CaTAFFY'S ELITE SCUM SQUAD  The Electrocutioner  Corporal Watchman  Soldier of Fortune  Trained Killer Scorpions  Checkpoint Charlie  B.A. Dozer  The Dogs of War                                                             12  OPERATION PASSWORD  How to save your mission for another day  When the game ends, select CONTINUE or END.  If you wish to continue without  turning off the system, select CONTINUE.     However, if you wish to quit playing, press END.     After selecting End, your Transceiver Mode will appear, and there you will  password code.  Write it down and save it!     Because the next time you start the game you can press CONTINUE on the  Title Screen, and then enter your password using the Control Pad to match the  code with the letters which appear.     This returns you to the same location in Outer Heaven where you finished  your last mission.  13  ULTRA GAMES is a trademark of Ultra Software Corporation  Metal Gear is a trademark of Konami Industries Co. Ltd.  Nintendo and Nintendo Entertainment System are trademarks of Nintendo of America Inc.